godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- The property tracks of AnimationPlayer will disrupt the animation transition functionality.
- Display the .gd file that had an error when running completion tests
- Breakpoints on non executable lines skip to the next executable line
- Set refresh rate on Android according to the Max FPS project setting
- `GodotPhysics2D`: Use `LocalVector` where CoW is not needed
- Unify BVH versions between 3.x and 4.x
- `Tree`: Change scroll bars to be unaffected by content margins per default
- Add new `debug/shapes/collision/shape_color_3d_modulate_alpha` project setting
- joystick: initial state of throttle input is not detected
- Editor: Focus 3D viewport when changing layout
- Docs
- C++ not yet supported