godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Clarify size limit for images in the Image documentation
- Add `ObjectGDType` to hold `Object` specific type info.
- `GPUParticles3D` renders with a freed transforms uniform set on their first emitting frame
- D3D device addressable buffer fails to create pipeline with E_INVALIDARG (even though feature is supported)
- Direct3D 12 massively less performant than Vulkan (Windows)
- Control hover detection behaves unexpectedly with Viewports
- hang on exit while joining event thread (wayland)
- [Editor][3D] Fix panning, orbiting, and freelook
- [Expression] Add argument to limit allowed built-in function scope.
- Fix awaited coroutines during embedded game suspension
- Docs
- C++ not yet supported