godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- web: Fix files_dropped implementation
- Proximity Fade does not work properly on MacOS with Forward+ renderer and MSAA 3D set to 8x
- Reduce code duplication around container types.
- [Android Editor] TouchActionPanel gets covered by keyboard in portrait mode.
- [TextServer/Font] Add support for HarfBuzz/SLUG rendering.
- Triplanar breaks texture streaming
- Allow creating/removing `.gdignore` files using the FileSystem dock
- Make path `CSGPolygon3D` dirty when entering tree
- Game embedded window does not respect `override.cfg`
- Wayland: Crash when sending SIGINT (Ctrl+C) to editor while game is running
- Docs
- C++ not yet supported