godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Clean up use of normals in scene shaders in all renderers
- visionOS p_preset->has() fix
- Fix incorrect documentation of parameter `pos` of `CanvasItem.draw_multiline_string`
- Fix segment_intersects_triangle missing hits at small scale and segment start
- Closing scene tab with wheel click crashes the editor
- Breakage in Visual Shaders from 4.8 dev-4 (PR #99404)
- Core: Fix RID validator collision with freed sentinel
- [iOS] Implement `get_display_cutouts` as well as equivalent for hinge folds.
- [Android] Two-finger scroll on touchpad / touchscreen interpreted as click-and-drag in Editor and UI
- `Change type...` can fail silently on "stuck" nodes
- Docs
- C++ not yet supported