godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1142 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- SCons: Fix `compress_buffer_zstd()` on Alpine Linux
- Make SpringBoneCollision use `get_global_transform_interpolated()` for PhysicalInterpolation / `get_global_transform_interpolated()` become const
- `HashSet`: Trivially relocate key on `erase`
- Thirdparty: Sync docs and patches with actual vendored state
- Objects can be freed while awaiting a signal, resulting in partial function runs
- Editor: Instantly generate GPUParticles2D visibility rect
- Disabling `borderless` in a maximized window does not keep it maximized
- Loading a resource pack does not update previously loaded scripts
- Web: Share sample AudioBuffer instead of copying it on every play
- macOS | Windows: Assigning a Theora stream to VideoStreamPlayer interrupts unrelated audio playback
- Docs
- C++ not yet supported