godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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C++ not yet supported976 Subscribers
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- Issues
- Viewport size conflictingly doubled when using "Allow Hidpi" and stretch settings "2d" and "expand"
- Can't access rotation and transform in Node2Ds and call functions on Transform2Ds
- Editor crash in EditorResourcePreview when assigned as fallback bitmap font
- Duplicating Visual Script node loses custom script reference
- Godot select first file when I click at the second, third etc.
- Crashed thread give wrong flag for is_active true until call wait to finish.
- Improve enum usage in Dictionary exports for C#
- source_code property of inner classes should return source.
- Editor Snap/View settings doesn't saved automatically right after change
- Reparenting a bakedlightmap causes the engine to crash
- Docs
- C++ not yet supported