godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- C++ Code has lack of proper reference usage and move semantics
- -Woverloaded-virtual warnings
- Unable to revert ParticlesMaterial's Orbit Velocity properties
- Add the argument 'backwards' in the class AnimatedSprite as a property.
- High RAM usage
- [.WebGL-053FF6D0]RENDER WARNING: there is no texture bound to the unit 30
- Can't change color space of vertex colors in GLES2 using a SpatialMaterial
- "No valid library handle, can't terminate GDNative object" - Output Error
- One way platforms don't have consistent collision on edge
- [Mono] Signals do not work with params keyword
- Docs
- C++ not yet supported