godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- [TRACKER] Unit tests to add or improve
- GraphNode doesn't respect mouse filter
- Godot with mono crashes when opening a project with the name contains a comma
- Antialiasing only works via plugin draw overlays in GLES3, doesn't work in other cases (neither at run-time nor editor)
- GDscript OS.get_system_time_*() not changing value when casting to float
- View Z-Far distance above 5000 causes SSAO banding in GLES3
- Godot making duplicate material slots on OBJ import
- Unable to start HTTP server when using VSCode as external editor
- Collision shape extents, radius don't get reset when get_tree().reload_current_scene() is called
- Program crashed with signal 11 - NVIDIA
- Docs
- C++ not yet supported