godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- BakedLightmap CPU lightmapper crashes on large scenes
- [3.2.3] iOS Simulator with very slow running (like almost stopping)
- [3.x] Add optional ANGLE support for Windows desktop.
- "The selected resource does not match any type expected for this property" error with custom resource types
- GD.Print(float) on german locale uses comma as decimal separator
- Threaded loading crashes/general issues in 3.2 (and possibly 4.0)
- [3.x] Implement Microsoft Media Foundation on `camera_win.cpp`
- Area2D's signals *_entered and *_exited do not fire predictably during movement dependent on speed and size.
- Normal Maps with large height gradients are not getting applied correctly
- Darker textures on Android devices with Mali graphics when using Mipmaps (GLES3 only)
- Docs
- C++ not yet supported