godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- add_keyword_color in textedit does not works using symbols ([ < > ] ....)
- Clashing Shortcuts
- Persistent connections are not saved when created with tools for non-editable children
- Autotile ignore separation
- Button: Instead of having action modes, let's have seperate "button pressed", "button just pressed"and "button released" signals
- Translation keys on control nodes are very inconsistent
- Default Environment lost after re-importing Assets
- Using `HashMap::get` with a null value crashes the engine when the key type is `const char *`
- Joints slide
- Confusing EditorPlugin.forward_*_gui_input Behavior
- Docs
- C++ not yet supported