godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Assigned type (Class) doesn't match the function argument's type (Class)
- [3.x] Single frame spikes even in an empty project
- Input system breaks if the game window loses focus when there's a mouse button down
- [Bullet] KinematicBody3D: is_on_floor() can become false when moving against a wall
- AtlasTexture does not work with some Objects and Resources
- Color stacktraces printed by the crash handler when in a TTY
- 3D objects get jagged edges in GLES2 (due to low Z-buffer precision on AMD GPUs)
- Spatial Shader with render_mode world_vertex_coords prevents skinning
- Mesh gets deformed when running animation
- [3.x] Hovering over a property in the Inspector for over 1 second causes its tooltip to disappear, then continue to blink on and off [Stardock Fences, Kakaotalk]
- Docs
- C++ not yet supported