godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Make file_format.sh work only on changed files, and usable as pre-commit hook
- Disabling Editable Children does not revert to default until reopen
- PackedScene behaving unexpectedly
- Open error in dominant script when checked
- ViewportTexture.get_data() race condition
- images smaller than tilemap cell are stretched
- import plugin with gdscript: can't import custom resource
- C# - Using await toSignal() in exported builds causes crash!
- PathFollow2D leads to the automatic deletion of nodes in the scene tree
- Huge memory consumption when importing large obj files
- Docs
- C++ not yet supported