godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Resource thumbnails don't update after modifying images externally, but texture previews are up-to-date
- New feature "reload externally changed scenes" not working for Built-in Scripts
- Add support for contrast-adaptive sharpening in 3D
- [3.x] Refactor WAV file loading, allow loading WAV files at run-time
- When Engine crashes, some project data is not persistent
- Select isn't work all the time on MeshInstance and CSGBox in 3D space - Interface/UX Issue
- Batching don't work with CPUParticles2D and Particles2D
- Mono Android Export: **ERROR**: Cannot instance script because the class 'Main' could not be found. Script: 'res://Main.cs'.t : At: modules/mono/csharp_script.cpp:2942:can_instance() - Method failed. Returning: __null
- Colors get converted to linear when using set_shader_param on a shader with render mode `spatial`
- vslider _gui_input(event: InputEvent) reports old value
- Docs
- C++ not yet supported