godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- [Bullet] Inaccurate behaviour of 3D KinematicBody move_and_slide_with_snap on vertical moving platform.
- iOS uses more RAM than other platforms when using large AtlasTextures
- Update Snapcraft.io version
- Render "GLES2" does not draw Polygon2D on Android
- Heavy CPU load while downloading export templates
- Audio driver for JACK
- `ResourceSaver.save` error in tool script: `get_multiple_md5: Condition ' !f ' is true.`
- RigidBody2D rotates on collision in 3.2, works fine in 3.1
- Light2D is unreliable when reparenting it
- 3.2. Object disappearing when using the scrollwheel outside of running window Visibility Rect
- Docs
- C++ not yet supported