godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Method/PropertyTweener lost ability to follow values in 4.0
- Adding transpose properties to Vector2, Vector3, Vector2i, and Vector3i
- Add state transition signals to AnimationNodeStateMachinePlayback
- Add a project setting to adjust VoxelGI dynamic oversampling
- Graphics driver crash when loading specific scene in a project
- Godot 64bit editor can not use more than 3.1gb of RAM in PoolVector due to the maximum number of allocations being exceeded
- Polygon2D vertex_colors behavior inconsistency
- is_on_floor() is wrong when using cylinder shape
- Fix custom fog, and make `FOG` built-in readable
- Make sub-resources unique on AnimationTree resources crashes Engine
- Docs
- C++ not yet supported