godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Vulkan: QuadMesh-based post-processing shaders no longer work
- Remove redundant `fract_delta` property in GPUParticles
- Environment lighting not rendering properly on GLES3 on M1 Mac
- Mesh.create_outline on CylinderMesh has gap
- Add more inspector Resource auto-conversions
- Duplicate Transposed should be renamed or merged with Duplicate
- on OS_Server: attaching to VisualServer frame_post_draw signal causes crash on exit
- Missing visual shader material preview
- KinematicBody2D `move_and_slide()` does not work properly in Polygon2D's segments mode
- AnimatedTextures not properly displaying using the Decal node
- Docs
- C++ not yet supported