godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Godot Physics performance drop on ConvexPolygonShape RigidBody contact
- When importing mesh objects as seperate files, gltf filename should not be included in the name (godot 3.3+, godot 4+)
- Cylinder shape collision issues with GodotPhysics
- HTML5: Add cache buster for html export
- [3.x] Godot build with summator shared library failed.
- Godot 3.4.x breaks all prior versions of Area2D because it changes body from int to RID
- Exported variables do not call _set method
- CollisionShape2D debug drawing exhibits unstable graphical glitches
- Godot 4.0 GLTF Importer missing "instanced sub-scenes" storage option from 3.4 (important for asset packs etc.)
- Fix GPUParticle2D visibility rect display with particle animation
- Docs
- C++ not yet supported