godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1113 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- [3.x] Fails to start with unsupported OpenGL on Windows setup with docking station, dual monitors and two OpenGL capable GPUs.
- Check if target build file can be written to before compiling
- Fix bad cases of const sharing
- [3.x] Support WebM seeking operation
- GDScript: empty class definition leads to error somewhere else
- The SpotLight and OmniLight ‘s shadow did not work in HTML5 games.
- Reloading a scene won't reset exported custom resource properties
- Godot mono closes / crashes upon start
- resource_name and resource_path = empty strings
- Inconsistent style between design time and runtime in Panel
- Docs
- C++ not yet supported