godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Large log files prevent game from starting
- ERROR: Disconnecting nonexistent signal 'changed', slot: 4300:_texture_changed.
- [3.x] Android export on Google Play crash report: `UnsatisfiedLinkError` for `libgodot_android.so`
- [3.x] Add Lighting (clay render) debug draw mode to 3D
- unexpected behavior animationplayer seek( )
- Closing a scene tab using shortcut always re-saves the scene (fixed in `master`)
- [mobile HTML5]when running in the backend , the videoplayer would not paused, and making noise.
- Linux headless server does not export to macOS properly in Docker container
- Script editor minimap turns black after waking up from suspend
- [3.x] Convert 'return' in 'fragment' shader error to warning
- Docs
- C++ not yet supported