godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1113 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Godot C# game (with nuget package Newtonsoft.Json) will crash after export
- [3.x] Strange behavior when using NORMAL in a 2D fragment shader
- Image captured from viewport results in garbled png when saved
- Headless builds: No support for error popups/dialogs
- GLES2.0 blend shape normal vector weird on OCTAHEDRAL_COMPRESSION, DEVASSERT fail every time
- File import bug - tiny files cause problems
- Godot 4: Visual Script node text box doesn't focus by default
- Large log files prevent game from starting
- ERROR: Disconnecting nonexistent signal 'changed', slot: 4300:_texture_changed.
- [3.x] Android export on Google Play crash report: `UnsatisfiedLinkError` for `libgodot_android.so`
- Docs
- C++ not yet supported