godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- lightmap of GridMap breaks when item is added programmatically
- Antialiasing with HDR light values produces incorrect result
- Generate mono code error on mac m1 and run app crash.
- LineEdit and TextEdit have a signal with same name, description and use case, but are not equal.
- Strange things in 3.5 beta 3 (missing PopupMenu hover highlights)
- Collisions between a simple convex collision shape and a CharacterBody3D decrease FPS
- Disabling the Script tab in editor features breaks script features such as external editor integration
- GDScript 2.0: Typed arrays do not propagate type information through functions returning Variant
- I tried to commit my project with Git Hub plugin and now my project won't start :(
- Freezes on opening GODOT on OpenGL ES 3.0
- Docs
- C++ not yet supported