godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [HTML5] `Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)` can not work when the game initialization is complete
- Particles with high velocity / speed scale do not get unique random values
- Mouse position not being scaled when nested viewport size is different from parent viewport
- Generate mono code error on mac m1 and run app crash.
- Severe graphical noise effect on MacOS build
- LineEdit and TextEdit have a signal with same name, description and use case, but are not equal.
- Strange things in 3.5 beta 3 (missing PopupMenu hover highlights)
- Collisions between a simple convex collision shape and a CharacterBody3D decrease FPS
- Disabling the Script tab in editor features breaks script features such as external editor integration
- GDScript 2.0: Typed arrays do not propagate type information through functions returning Variant
- Docs
- C++ not yet supported