godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Gradient2D Texture crashes Android Application
- ViewportContainer not properly scaling rendering with STRETCH_MODE_2D
- Scale of Godot's UI randomly changes
- Implement unload of PCK files
- Unique resources are not unique (AnimationPlayer Animations)
- Crashes on exported builds for macOS, when using C# (NuGet) packages
- New TileMap editor: Tilemap > can select both pencil & erase tool
- Add `particles_updated` and `particles_expired` signals to CPUParticles
- Access Requests to MacOS Document/Desktop Folders
- Crash in 3.5 rc1 on MacBook when opening specific game
- Docs
- C++ not yet supported