godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1113 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- GIProbe not properly occluding sky lighting with interior mode off
- `get_string_size` reports wrong width when compared with the result of `draw_string`
- Add rolling average option to `Engine.get_frames_per_second()`
- Native crash when loading in async function C#
- Editor popup menus do not follow main window when moved or resized (DisplayServer regression)
- Add 'Make Local Recursively' command
- Godot Garden, A Ground Truth Lighting Reference
- Editor <-> Debug window viewport inconsistency
- [3.x] Built-in toon diffuse mode too bright
- Add 'instantiate with editable children' toggle
- Docs
- C++ not yet supported