godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- With stdout and stderr disabled, compiled .exe still outputs a new line to the console
- BoneAttachment3D serializes bone_idx after bone_name: the index is off when skeleton changes and model is reimported
- GPU Particles Sub Emittor Shape doesnt work.
- Ignoring class methods with underscore prefix cause issue with some properties
- GDScript 2.0: Cannot get member "nav_poly" from "[Resource:-9223370519170995752]" when using `const` and `preload()`
- Debugger/GDScript parser bug when inspecting properties with the same names as loop variables
- C# float doesn't correspond to the correct float type of GDScript implementation
- Use more explicit architecture compiler options on Linux
- Allow using numpad +/-/0 for editor zoom shortcuts
- Editor viewport refreshes even when out of focus
- Docs
- C++ not yet supported