godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- SoftBody3D doesn't always respect collision
- Exposed collision depth for PhysicsDirectBodyState2D and 3d
- Make the editor convert `project.binary` to `project.godot` then remove it to prevent double-configuration file issues
- Control node resize in the editor when animation player plays an animation
- [3.x] LSP rename not working correctly
- Cannot directly code the minimum integer, it'll get changed
- 3.x to 4.0 converter does not convert rotation_degrees property of animations
- C++ module does not compile if binding a function that returns a class instance
- SpinBox's LineEdit value is incorrectly shown when step is set to certain values
- `get_current_script()` of ScriptEditor when used in a plugin, does not get source code correctly
- Docs
- C++ not yet supported