godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Console errors on the 4.0 Web editor
- Color picker changes hue when changing value
- WEBGL Context Lost on WebKit/macOS (SceneShaderGLES3 vertex shader compilation failure)
- Freelook sensitivity setting breaks editor movement
- Significant CPU usage increase when playing in fullscreen mode with Vsync enabled
- Allow more than one EditorPlugin per addon, support GDExtension classes
- Capsule gets stuck certain convex hull geometry using Godot physics
- SoftBody3D doesn't always respect collision
- Exposed collision depth for PhysicsDirectBodyState2D and 3d
- Make the editor convert `project.binary` to `project.godot` then remove it to prevent double-configuration file issues
- Docs
- C++ not yet supported