godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1112 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Cannot cross-compile anything to windows from the latest OSX: Invalid target platform "windows"
- Fix lots of misc undefined behaviour
- Dualshock Controller Double Input
- Label's set_autowrap_mode() not working, but changing from inspector does
- String problem?
- Crash on integer division by zero
- Vulkan: TAA smears Skyboxes
- Child resource class initialized before parent resource class
- was RenderingServer.black_bars_set_margins removed intentionally in Godot 4.0 beta 2
- EditorPlugin handle(object) function called 2 or 3 times when select node or switch scene tab
- Docs
- C++ not yet supported