godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Monodevelop
- Collision Normals are not being accurately reported from move_and_collide() on non CSG meshes
- v4.0-beta3 editor crash with project upgrade from v3.4.4.
- Using TileSet.TileSetRegion() causes TileMap collisions to not be reported through Raycast
- Using TextFiles results in faulty resource cache
- Godot 4.0 Editor: Debug instances crashed
- Inspecting a resource disabled in the editor features opens empty subinspector without any warning/error
- Using match statements without line break?
- Godot splash screen doesn't resize to match window size during initialization
- Range value_changed signal stuttering and scroll wheel skipping
- Docs
- C++ not yet supported