godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1112 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- The `load()` function does not return the resource font if loaded from an absolute path
- [Godot 4] `Object.get_property_list()` and `Script.get_script_property_list()` contain `Category`, `Group` and `SubGroup`.
- RPCs do not work during MultiplayerPeer signals (use MultiplayerAPI signals instead).
- Add documentation on how to fix corrupt UIDs in a project (workaround inside)
- Godot4 crashes on awesome wm
- Update IPHONEOS_DEPLOYMENT_TARGET from 10.0 to 11.0 in 3.5.1 and greater
- VisualShader : Light Fragment - DIFFUSE_LIGHT
- [3.x] Editor says variable isn't declared in current scope but is able to use it at runtime.
- Exported dictionaries don't list custom resources as an option for a new value
- Sprite Frames Select Frames editor window: cannot drag-select numeric field without focusing on field first
- Docs
- C++ not yet supported