godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Tilemap with ysort enabled doesn't work together with regular sprite and ysort as parent
- Control nodes in inherited scenes cannot reset anchors and other positional properties to inherited values
- Pressing tilde/grave key on keyboard produces different scancode depending on keyboard layout used in Windows
- Callable.callv() silently ignores call if parameters don't match
- Segfault when running a game, no Godot debugger errors
- Physics not working as expected when instancing a rigid body scene.
- AnimationTree BlendTree: fail when reimport blender file with new animations
- PackedVector2Array reset when animated with cubic interpolation
- Tooltip links to Collision documentation do not work
- Calling "<MeshDataTool>.create_from_surface()" in a WorkerThreadPool task freezes the game
- Docs
- C++ not yet supported