godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Implement add custom animation nodes.
- Godot 4.0 beta 7 - randi() in Vector2i() produces negative numbers
- [GodotPhysics] CharacterBody3D interaction with large StaticBody3D producing too many collisions
- Animated Texture stopping
- [TRACKER] Vulkan fog and volumetric fog issues
- Error when an imported resource references a non-importable dependency (in example a script)
- AnimationPlayer: "Editing imported animation" warning when "Save to File" is enabled
- apply_torque_impulse() not working on a RigidBody2d that uses CollisionPolygon2d "Segments" build mode
- Game window freezes when going to desktop and won't tab back in (DisplayServer regression)
- Post-Processing Effects Not Affecting OptionButton or ColorPickerButton
- Docs
- C++ not yet supported