godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Terrain set gives unexpected results, algorithm creates bit masks impossible to express in 3x3 minimal
- Error message when sharing a world_2d between Viewports
- Context menus don't appear when second monitor is plugged in (DisplayServer regression)
- `DisplayServer.WINDOW_MODE_WINDOWED` not working correctly after window is maximized and then made fullscreen
- Compute Shader only updates after second time entering play mode
- Clip children on transparent background/viewport draws black (Premult doesn't work)
- Static memory usage keeps increasing when using AnimatedTexture
- EditorPlugin mouse position wrong when holding right mouse button
- Can't get method on CallableCustom "Delegate::Invoke" error when building/debugging .NET project
- Creating a sibling scene of the parent when Queue Freed causes material issues.
- Docs
- C++ not yet supported