godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Can't set occluder "closed" "cull_mode" in tileset editor
- Label height ignores line spacing if empty
- Terrain set gives unexpected results, algorithm creates bit masks impossible to express in 3x3 minimal
- Error message when sharing a world_2d between Viewports
- Context menus don't appear when second monitor is plugged in (DisplayServer regression)
- `DisplayServer.WINDOW_MODE_WINDOWED` not working correctly after window is maximized and then made fullscreen
- Compute Shader only updates after second time entering play mode
- Clip children on transparent background/viewport draws black (Premult doesn't work)
- Static memory usage keeps increasing when using AnimatedTexture
- EditorPlugin mouse position wrong when holding right mouse button
- Docs
- C++ not yet supported