godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Disable interpolation and use variable FPS in GPUParticles by default
- Hint tooltips behind window when main window always on top and subwindows not embedded
- Readd support for web platform exports when using the C# (.NET) version of the engine
- Error messages from MSBuild or debuggers cannot be automatically positioned when jumping to an external text editor
- `get_platform_velocity()` doesn't work correctly
- Windows sandbox : Your video card driver does not support any of the supported OpenGL versions.
- [Android Godot Editor] Script editor in android sometimes adds random characters repeatedly when using predictive text (Samsung keyboard?)
- Incorrect centered window placement on hiDPI displays when Allow HiDPI is disabled
- [API] Property type hint is exported as property type in api if using a `TypedArray` of Resources
- SSAO doesn't work in viewport with transparent bg
- Docs
- C++ not yet supported