pcsx-redux
https://github.com/grumpycoders/pcsx-redux
C++
The PCSX-Redux project is a collection of tools, research, hardware design, and libraries aiming at development and reverse engineering on the PlayStation 1. The core product itself, PCSX-Redux, is yet another fork of the Playstation emulator, PCSX.
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Help out
- Issues
- Fix compilation warnings
- Some options are not properly backed up
- Add PS2 support
- Lua uvFifoListener ffi
- Hot Wheels Turbo Racing [SLES-02198] - Hangs after intro videos
- Add Take Screenshot option
- NanoVG Lua Deleting Game Feed in Full Window Render
- [Feature Request] Copy text from the contents of windows eg Assembly, Memory Editor, Registers.
- Spyro 2 PAL does not boot due to ICache emulation code
- PCSX-Redux does not ask the user before save to and load from a global state
- Docs
- C++ not yet supported