pcsx-redux
https://github.com/grumpycoders/pcsx-redux
C++
The PCSX-Redux project is a collection of tools, research, hardware design, and libraries aiming at development and reverse engineering on the PlayStation 1. The core product itself, PCSX-Redux, is yet another fork of the Playstation emulator, PCSX.
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Help out
- Issues
- SIO1 Synchronization Fixes
- Error: file hash mismatch for openbios-cart.elf Corruption detected, cancelling update. Retry the update, or download from website. Press Enter to exit:
- PCSX.GPU.takeScreenShot() returns wrong data or dimensions (or both) in 24bpp mode
- Accessing `psxRegisters` struct incorrectly causes crash to desktop
- Fighters' Impact (Japan - SLPS-00822) crash while attempting to boot
- OpenBIOS: Certain PocketStation-compatible games hang while saving data
- Instant Crash on Open - 0xc0000005 The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
- [psyqo] wrong aspect ratio (presumably on PAL systems)
- Wipeout: PAL and NTSC-J both work but not NTSC-U/C
- Makefile and "main" repository issue
- Docs
- C++ not yet supported