pcsx-redux
https://github.com/grumpycoders/pcsx-redux
C++
The PCSX-Redux project is a collection of tools, research, hardware design, and libraries aiming at development and reverse engineering on the PlayStation 1. The core product itself, PCSX-Redux, is yet another fork of the Playstation emulator, PCSX.
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Help out
- Issues
- No menu with code completion suggestions appears next to lua editor cursor when typing any Lua code or script in both Lua Console and Lua Editor windows or tabs
- Both "Enable Read Breakpoint" and "Enable Write Breakpoint" buttons are missing after the "Edit" button of each Register in the Registers window or tab
- Both "Save Bindings" and "Load Bindings" buttons are missing in the Controls window or tab of PCSX-Redux
- The "Undo last scan" button is missing from the "Delta-over-time search" tab of the "Memory Observer" window of the PCSX-Redux PlayStation One Emulator
- The "Compare to first scan" checkbox is missing from the "Delta-over-time search" tab of the "Memory Observer" window of the PCSX-Redux PlayStation one emulator
- Crash when using memory observer 16 bytes pattern search
- Add option to manipulate UI save states from Lua
- B.A.D. intro is skipped in Rat Attack (bad-rat)
- VSCode extension should allow environment variable override.
- No Voice Acting in Missadventures of Tron Bonne
- Docs
- C++ not yet supported