pcsx-redux
https://github.com/grumpycoders/pcsx-redux
C++
The PCSX-Redux project is a collection of tools, research, hardware design, and libraries aiming at development and reverse engineering on the PlayStation 1. The core product itself, PCSX-Redux, is yet another fork of the Playstation emulator, PCSX.
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Help out
- Issues
- Add Support for Densha Controllers
- Spyro 2 PAL crash on loading most of levels (interpreted mode)
- Add ability to demangle C++ symbols
- Treasures of the Deep NTSC-U crash on loading missions
- complications with the Vigilante 8 Saga
- Crashes in Missadventures of Tron Bonne
- Initialising usable memory via `swr` & `swl` insn causes MSAN to falsely report uninitialised read
- [Feature Request] Add standard `--help`/`-h` command line interface arguments
- MIPS API pcsx_putc only output after newline
- Building with multiple cores quickly depletes RAM
- Docs
- C++ not yet supported