pcsx-redux
https://github.com/grumpycoders/pcsx-redux
C++
The PCSX-Redux project is a collection of tools, research, hardware design, and libraries aiming at development and reverse engineering on the PlayStation 1. The core product itself, PCSX-Redux, is yet another fork of the Playstation emulator, PCSX.
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Help out
- Issues
- Attempt to update xbyak.
- Crash when using memory observer 16 bytes pattern search
- Add option to manipulate UI save states from Lua
- Character flies off the screen using Dynarec CPU (Tekken 3)
- NASCAR Rumble hangs with black screen after progress bar in PCSX-Redux
- B.A.D. intro is skipped in Rat Attack (bad-rat)
- Richter is running but not moving when either double pressing left or double pressing right in Castlevania Symphony of the Night (GAME ID: SLUS00067)
- VSCode extension should allow environment variable override.
- Lacking audio support for Money Idol Exchanger
- No Voice Acting in Missadventures of Tron Bonne
- Docs
- C++ not yet supported