osgearth
https://github.com/gwaldron/osgearth
C++
A 3D Mapping Engine & SDK for OpenSceneGraph.
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- Issues
- Refresh feature imagery after dynamic style and geometry edits
- Dynamic feture layer style edit rendering issue
- Pin Windows CI to CMake 3.31.7
- Pin Windows CI to CMake 3.31.7 for deterministic benchmark/vcpkg configure
- Config: Fixed indeterminate crash from access of global EMPTY_STRING in static initialization
- Fix VS2019 STL header compatibility in core headers
- compiling error with visual studio 2019
- CMake package exports: remove stale absolute OSG paths from imported osgEarth targets
- cmake configuration build error
- Any chance of using newer Lerc version?
- Docs
- C++ not yet supported