osgearth
https://github.com/gwaldron/osgearth
C++
A 3D Mapping Engine & SDK for OpenSceneGraph.
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- Issues
- Gate deadlock
- Build issue: Undefined symbols in protobuf (seen on arm64/MacOS, MinGW)
- Cache-only mode: various layers don't support it correctly
- Building kdtrees at runtime is too slow
- Version 3.5 not available through vcpkg
- ShaderGenerator don't work model loaded black without texturing
- ElevationRanges::getElevationRange only works on "real" elevation data
- Crash in FeatureImage Layer
- Mouse pan and scrolling issue in --stereo anaglyph mode
- The earth globe appears weird when adding a SkyNode
- Docs
- C++ not yet supported