osgearth
https://github.com/gwaldron/osgearth
C++
A 3D Mapping Engine & SDK for OpenSceneGraph.
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- Issues
- Error: 'resib' was not declared in this scope in file CompressedArray.cpp
- Is there any a website or doc where can refer to .earth file's configuration?
- Very high hardware resource consumption
- Build issue: Undefined symbols for architecture arm64 link error when trying to build osgearth on MacOS M2 chip
- Error message when loading an mbtiles file that isn't created from osgearth
- Docs
- C++ not yet supported