osgearth
https://github.com/gwaldron/osgearth
C++
A 3D Mapping Engine & SDK for OpenSceneGraph.
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- Issues
- Offline ReadyMap elevation data not working with osgEarth 3.7.3
- Node caching - fails on non-serializable types
- RTT Ping-Pong FBO Malfunctions When Embedding OSG into osgQOpenGLWidget (Qt 5) - First Frame Appears Valid (May Not Be Correct), Subsequent Frames Broken
- Unable to load .earth file due to std::ifstream not handling UTF-8 paths
- compiler issue in msvc 2026?
- Memory Usage for Loading FeatureModelLayer/shapfile
- Excessive Draw Time
- Add support for loading quantized mesh files without needing Cesium Ion
- Segmentation fault in "oe.rex.loadtile" thread when viewer closes
- Installation conflict for osgdb_zip.so with a plugin from OpenSceneGraph
- Docs
- C++ not yet supported