ppsspp
https://github.com/hrydgard/ppsspp
C++
A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us in #ppsspp on freenode (IRC) or just send pull requests / issues. For discussion use the forums on ppsspp.org.
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Help out
- Issues
- (EXPERIMENTAL) sceNetInet: Wait in emulated time instead of blocking the host
- Memory stick folder related functions not working properly, possibly related to OneDrive
- Add Refined Rumble controller haptics across platforms
- MagusTale Eternity character voice line audio issue
- Ad hoc not working (Street Fighter Alpha 3 MAX, Tekken 5+6
- Some weapons are really huge in Gundam Assault Survive
- Disconnected after frieze (Bomberman Legacy)
- [Plugin API] Make postprocessing render behind UI and add api for external drawings
- Remap left analog to d-pad issues
- Texture confusion in FFT when "Save new textures" are enabled (all backends)
- Docs
- C++ not yet supported