hyprland
https://github.com/hyprwm/hyprland
C++
Hyprland is a highly customizable dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
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- Issues
- input/window: fix dragging pointer-locked and fullscreen game windows (gamescope)
- fix: hide the top layer in workspace swipe to scrolling layout fullsc…
- monitor: defer reconnecting outputs while dpms is off
- layout/scrolling: fix viewport bug when moving window to another workspace
- perf: avoid unnecessary copies and allocation
- desktop/groups: fix crash on dissolution
- fix: remove the seam/line between two adjacent layers surfaces with blur effect
- fix several safety issues and clean up unused state
- renderer: reject invalid damage regions
- Top layer not covered after workspace gesture ends on scrolling fs
- Docs
- C++ not yet supported