hyprland
https://github.com/hyprwm/hyprland
C++
Hyprland is a highly customizable dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
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- Issues
- layout/monocle/fullscreen: Fix alpha and input being incorrectly set when a Maximised window is moved from a normal workspace w/o monocle to a special workspace with monocle
- frame time scheduling
- protocols: ext-background-effect for native popups/subsurfaces
- popup: make popup snapshot render their own size
- Add function hook support for ARM64
- Improve swallow with the new target infrastructure
- Per-device submaps
- refactor rendermonitor and early out on no damage frames
- workspace: parse numeric IDs as WORKSPACEID
- output: add support for setting color range
- Docs
- C++ not yet supported