open-brush
https://github.com/icosa-foundation/open-brush
C#
Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush
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Help out
- Issues
- Sky export
- Backdrop passthrough settings
- SDF guides
- Separate Open Brush-aware and static GLTF export profiles
- Texture painting
- Websocket client
- Dome camera
- Unity crashes when porting the codebase to Unity 6
- Icosa collections
- ExportStrokeTimestamp vec3 gets truncated to xy on GLB/newGLB export — no third UV channel written
- Docs
- C# not yet supported