open3d
https://github.com/isl-org/open3d
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- Issues
- `compute_unique_block_coordinates()` seems inconsistent with CUDA VoxelBlockGrid
- MacOS Build with `-DBUILD_CUDA_MODULE=OFF`: PyBind attempts to link symbol `open3d_core_cuda_device_count`
- MacOS Build with `USE_SYSTEM_EIGEN3=ON` Error on `#include <Eigen/Core>` in `cpp/open3d/ml/impl/misc/VoxelPooling.h`
- MacOS `clang` Build With 3rdparty `possionrecon` Fails at `build/poisson/src/ext_poisson/PoissonRecon/Src/SparseMatrix.inl`
- Typo 3rdparty `possionrecon`, should be `poissonrecon`
- Build With Open3D-ML Looks for `main` branch, should be Open3D version tag for reproducible builds
- Reduce delays in webRTC remote display.
- Gaussian Splatting crashes in Filament due to MSAA and sampleable depth RenderTarget assertion
- Add back WITH_UV_ATLAS compile option
- Windows Arm64 version open3d binary file
- Docs
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