bevy_xpbd
https://github.com/jondolf/bevy_xpbd
Rust
2D and 3D physics engine based on Extended Position Based Dynamics for Bevy.
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Help out
- Issues
- Runner warning
- Bounces upward when the player steps on another entity
- Issue with sphere on slope
- Optimize shapecasting with multiple hits
- avian3d examples crash when pressing cmd+q due to dev-dependencies disabling default features
- Add test for rotation behavior with offset center of mass
- critical bugg
- `Collider::compound` from an ellipse doesn't work correctly
- Why does my Transform::translation immediately get NaN values?
- How to prevent collision Between Entities spawning in the same frame
- Docs
- Rust not yet supported